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Re-Lighting of the Cold War Underground Bunker Pack

This project was done for a Master's degree course in lighting. The base is from the Cold War Underground Bunker Pack available on FAB so everything except the lighting doesn't belong to me. What I did was delete every single lighting related actors from the scene and create a new lighting from scratch. The whole project runs at 120 fps in real time. The lighting is hybrid, with most lights, such as the wall and accent lights being baked and the main ceiling lights being dynamic. It is composed of two lighting scenario, a cold and a warm one.